

From the Dolphin main screen, right click your game, select Properties.

On the right, under Profile, choose Vive RGrip if you are right handed, Vive LGrip if you are left handed. On the left, under Device, choose DInput/0/Keyboard Mouseī. In the middle, under Reset, click Clear.ī. From the Dolphin main screen, click on the menu Options… Hotkey settings.Ī. Optional: check Show Controllers if you want your reskinned Vive controllers to show up.Ĩ. From the Dolphin main screen, click on the VR button. change the right texture to Vive Wiimote 1A2MPĬlick OK to go back to the main Dolphin screen.ħ. On the bottom of the dialog box, change the Left texture to Vive Nunchuck. On the right side, under Options, check Background Input. Several lines below Profile, look for Extension. Under Profile on the right, select Vive Wiimote 1A2MP. Under Device select VR/0/Vive and click refresh. In the Dolphin Emulated Wiimote Configuration dialog box: Under Wiimotes, for Wiimote 1, select Emulated Wiimote then click Configure.Ħ. From the Dolphin main screen, click on the Controller button. EFB Copies: TextureĬhecked Fast Depth Calculation and Disable Bounding Boxĥ. This is GPU-intensive.Įmbedded frame buffer: I unchecked skip EFB Access. From the Dolphin main screen, click on the Graphics button.ĭisplay: Fullscreen and aspect ratio set to Auto If you’re in the US, disable use PAL60 Mode.Ĥ. Still in the Config dialog box, go to Wii tab. In the General tab, check the following:Ī. Your game should now appear in your Dolphin library.Ģ. Alternatively, click on the menu Options… Configure… Paths tab and add the path of your ISO. When you launch Dolphin, it will ask you to specify the directory where your ISO(s) are stored.

Here are the instructions, step by step.ġ. (Generally, you need to use a Wii with homebrew installed.)Īfter you’ve installed Dolphin and gotten your ISO in your hard drive, it’s time for step 3. There are plenty of tutorials on YouTube and elsewhere for doing that. Ripping your Wii or Gamecube games to your hard drive is a little harder. Downloading and installing Dolphin VR is easy enough. It seems simple enough but it can get quite involved. Adjust the Dolphin VR settings based on the game. Rip the Wii or Gamecube game to your hard drive.ģ. The process of using Dolphin VR is somewhat technical. I really hope Nintendo NX does bring classic Nintendo franchises into VR. Nonetheless, Metroid Prime 3 shows the tremendous potential for using Nintendo games for VR. Whereas moving with the Nunchuck was comfortable, waving Samus’ gun around was nauseating for me. Your primary controller also acts like the Wii remote, so moving it around changes your point of view and where Samus is aiming her gun. Instead, to move, you have to use your controller’s thumbad as the Nunchuck joystick. While you can look around with your headset, or even look behind you, you’re effectively only controlling the camera. One issue is that Metroid Prime 3 is still a seated/standing experience.

I agree with JoshDub – it’s as if Metroid Prime 3 was designed for VR. When I move forward or sideways, I don’t feel any discomfort. Moreover, Samus’ helmet provides an effective anchor to ameliorate nausea (VR developers may want to take note). You can use the Vive’s positional tracking capability to look around and see everything. I’ve tried Metroid Prime 3 with the HTC Vive and it is indeed impressive. To see what Dolphin VR is capable of, check out this video of some of the best games in VR, from JoshDub: When the Rift gets Oculus Touch, it will probably be just as capable for emulating Wii games. Strangely, some of the games work very well for VR, almost as if they were designed for VR.Īlthough Dolphin VR also works for the Oculus Rift, it works especially well with the HTC Vive (reviewed here) because the Vive’s motion controllers can simulate the Wii’s motion controllers. It is possible to play some Nintendo Gamecube and Wii games in VR using an emulator called Dolphin VR.
